
We are half way through 2016 and not a single game was made by me this year. It's time to change that! Since I didn't have much time to participate in game jams this year I decided to start a personal project. It'll be the first "non-jam game" made by me, so I plan to spend as much time as necessary to polish it to the limit.
The game itself is focused in combat and strategy. I'll give more details as time passes, but for now you can take a look at the prototype of some screens:
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A prototype of the character selection/party creator screen |
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A prototype of the battle screen |
Keep an eye for futures updates!